When virtual reality (VR) was first introduced years ago, it was predicted to be one of the most popular technologies to hit the consumer market. VR was to revolutionize the way we experience the world. But have you ever wondered if VR would actually become mainstream?
Recently I chatted with Stephen Greenwood, the founder of BallastVR, a company that has delivered aquatic virtual reality experiences to over 500,000 people in 16 countries across the globe.
Stephen tells us teaches exactly how his product has become mainstream in prominent water parks.